It's been a few days since the end of Next Fest, but I needed some time to get through the last of the demos I already downloaded. I haven't run into any issues with demo access, though. I remember the days when Next Fest ended and suddenly my library was full of useless files...

I wasn't looking for any particular genre this time. I guess I wandered around the RPG, puzzle, and casual spaces for things that caught my interest and wasn't too heavy on my computer. Overall I managed to play 14 games, including a couple that technically aren't Next Fest demos for one reason or another (and excluding one that I just couldn't understand). Six of the games I'd call great and definitely keeping an eye on, five that were good and may or may not be something I'll follow, and three that I'll just give a pass. I'd say that's a pretty good selection here.

My thoughts on each game: )

It is the year 2015, the month November.

Twitter is getting on its legs in mainstream social media, but Tumblr is still by far the most prominent social media platform for fandom. If you need a casual chatting service, you probably use Skype, because Discord barely exists at this point.

Homestuck still has yet to end and is fact in yet another hiatus, the Omegapause. Toby Fox has released an obscure little indie title named Undertale, sparking the sudden skyrocketing of a massive fandom even larger than the monolith that was Homestuck fandom, and which heralds a new association of the term Megalovania with the funny skeleton man and not Vriska Serket.

The scene of fandom drama was in the middle of its transformation into the one we see now, but still wasn't nearly as pervasive.

This post is not about Homestuck, or Undertale, or fandom drama, or Vriska Serket. This post is about a now-twice-defunct social media platform named Natter.

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Read more... )

Group edit of natter's Persona roleplayers

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mysterytoast

May 2025

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